Remove some locals
This commit is contained in:
@ -312,7 +312,6 @@ end
|
||||
|
||||
function MyEquipment:OnEnable()
|
||||
MyEquipmentFramePortrait:SetTexture("Interface\\Addons\\MyBags\\Skin\\MyEquipmentPortrait")
|
||||
local key, value
|
||||
for key,value in pairs( SLOTNAMES ) do -- Just in case Blizzard shuffles the slot name table around
|
||||
local slotId = GetInventorySlotInfo(value)
|
||||
MYEQUIPMENT_SLOT[slotId] = value
|
||||
@ -355,7 +354,6 @@ function MyEquipment:UserDropDown_Initialize()
|
||||
local frame = this:GetParent():GetParent()
|
||||
local selectedValue = UIDropDownMenu_GetSelectedValue(this)
|
||||
|
||||
local i
|
||||
for i = 1, charnum do
|
||||
local info = {
|
||||
["text"] = chars[i],
|
||||
@ -523,7 +521,7 @@ end
|
||||
|
||||
function MyEquipment:LayoutEquipmentFrame(self)
|
||||
local itemBase = "MyEquipmentSlotsItem"
|
||||
local texture, count, locked, quality, ammo, key, value, id
|
||||
local texture, count, locked, quality, id
|
||||
local slotColor = ((self.GetOpt("SlotColor")) or MYBAGS_SLOTCOLOR)
|
||||
local charID = self:GetCurrentPlayer()
|
||||
local hasRelic = self:GetRelic(charID)
|
||||
@ -532,6 +530,7 @@ function MyEquipment:LayoutEquipmentFrame(self)
|
||||
if self.aioiOrder and (hasRelic or hideAmmo) then
|
||||
self.curCol = self.curCol + 1
|
||||
end
|
||||
|
||||
for key, value in pairs( SLOTNAMES ) do
|
||||
local slot = GetInventorySlotInfo(value)
|
||||
local itemButton = _G[itemBase .. slot]
|
||||
@ -539,6 +538,7 @@ function MyEquipment:LayoutEquipmentFrame(self)
|
||||
self.curCol = 0
|
||||
self.curRow = self.curRow + 1
|
||||
end
|
||||
|
||||
itemButton:Show()
|
||||
itemButton:ClearAllPoints()
|
||||
itemButton:SetPoint("TOPLEFT", self.frame:GetName(), "TOPLEFT", self:GetXY(self.curRow, self.curCol))
|
||||
|
||||
Reference in New Issue
Block a user