From 48eba18c2b6c3c530ce606febb2b739af08038b5 Mon Sep 17 00:00:00 2001 From: Sandor Takacs Date: Tue, 6 Sep 2016 18:11:09 +0200 Subject: [PATCH] Remove some locals --- MyEquipment/MyEquipment.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MyEquipment/MyEquipment.lua b/MyEquipment/MyEquipment.lua index 765c9c9..d91f060 100644 --- a/MyEquipment/MyEquipment.lua +++ b/MyEquipment/MyEquipment.lua @@ -312,7 +312,6 @@ end function MyEquipment:OnEnable() MyEquipmentFramePortrait:SetTexture("Interface\\Addons\\MyBags\\Skin\\MyEquipmentPortrait") - local key, value for key,value in pairs( SLOTNAMES ) do -- Just in case Blizzard shuffles the slot name table around local slotId = GetInventorySlotInfo(value) MYEQUIPMENT_SLOT[slotId] = value @@ -355,7 +354,6 @@ function MyEquipment:UserDropDown_Initialize() local frame = this:GetParent():GetParent() local selectedValue = UIDropDownMenu_GetSelectedValue(this) - local i for i = 1, charnum do local info = { ["text"] = chars[i], @@ -523,7 +521,7 @@ end function MyEquipment:LayoutEquipmentFrame(self) local itemBase = "MyEquipmentSlotsItem" - local texture, count, locked, quality, ammo, key, value, id + local texture, count, locked, quality, id local slotColor = ((self.GetOpt("SlotColor")) or MYBAGS_SLOTCOLOR) local charID = self:GetCurrentPlayer() local hasRelic = self:GetRelic(charID) @@ -532,13 +530,15 @@ function MyEquipment:LayoutEquipmentFrame(self) if self.aioiOrder and (hasRelic or hideAmmo) then self.curCol = self.curCol + 1 end - for key,value in pairs( SLOTNAMES ) do + + for key, value in pairs( SLOTNAMES ) do local slot = GetInventorySlotInfo(value) local itemButton = _G[itemBase .. slot] if self.curCol >= self.GetOpt("Columns") then self.curCol = 0 self.curRow = self.curRow + 1 end + itemButton:Show() itemButton:ClearAllPoints() itemButton:SetPoint("TOPLEFT", self.frame:GetName(), "TOPLEFT", self:GetXY(self.curRow, self.curCol))