local L = LibStub("AceLocale-3.0"):NewLocale("MyBagsCore", "enUS", true) if not L then return end L["ACE_TEXT_OF"] = "of"; L["CHARACTER_DELIMITOR"] = " of "; L["ACEG_TEXT_AMMO"] = "Ammo"; L["ACEG_TEXT_QUIVER"] = "Quiver"; L["ACEG_TEXT_SOUL"] = "Soul Bag"; L["ACEG_TEXT_ENCHANT"] = "Enchanting Bag"; L["ACEG_TEXT_ENGINEER"] = "Engineering Bag"; L["ACEG_TEXT_GEM"] = "Gem Bag"; L["ACEG_TEXT_HERB"] = "Herb Bag"; L["ACEG_TEXT_MINING"] = "Mining Bag"; L["ACEG_TEXT_NOW_SET_TO"] = "is now set to"; L["ACEG_TEXT_DEFAULT"] = "default"; L["ACEG_DISPLAY_OPTION"] = "[|cfff5f530%s|r]"; L["ACE_CMD_REPORT_NO_VAL"] = "|cffc7c7c7no value|r" L["ACE_CMD_RESULT"] = "|cffffff78%s:|r %s" --MyInventory Title L["MYBAGS_TITLE0"] = "" L["MYBAGS_TITLE1"] = "%s's " L["MYBAGS_TITLE2"] = "%s of %s's " L["MYBAGS_SLOTS_FREE"] = "%d/%d Slots Free"; L["MYBAGS_SLOTS_USED"] = "%d/%d Slots Used"; -- SLASHCOMMANDS --KEYBINDINGS L["BINDING_HEADER_MYBAGSHEADER"] = "My Bags" L["BINDING_NAME_MYINVENTORY"] = "My Inventory Toggle" L["BINDING_NAME_MYBANK"] = "My Bank Toggle" L["BINDING_NAME_MYEQUIPMENT"] = "My Equipment Toggle"