Variables in for statements are always locals
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@ -706,13 +706,12 @@ end
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function MyBagsCore:GetSlotCount()
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function MyBagsCore:GetSlotCount()
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local slots, used, displaySlots = 0, 0, 0
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local slots, used, displaySlots = 0, 0, 0
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local i
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local bagIndex
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if self.isBank then
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if self.isBank then
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if self:CanSaveItems() or self.isLive then
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if self:CanSaveItems() or self.isLive then
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slots = 28
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slots = 28
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displaySlots = 28
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displaySlots = 28
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end
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end
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for i = 1, slots do
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for i = 1, slots do
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if (self:GetInfo(BANK_CONTAINER, i)) then
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if (self:GetInfo(BANK_CONTAINER, i)) then
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used = used + 1
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used = used + 1
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@ -923,7 +922,6 @@ function MyBagsCore:BagButton_OnEnter(widget)
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if self.GetOpt("HlItems") then
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if self.GetOpt("HlItems") then
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-- Highlight
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-- Highlight
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local i
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for i = 1, self.GetOpt("MAXBAGSLOTS") do
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for i = 1, self.GetOpt("MAXBAGSLOTS") do
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local button = _G[bagFrame:GetName() .. "Item" .. i]
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local button = _G[bagFrame:GetName() .. "Item" .. i]
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if button then
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if button then
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@ -938,7 +936,6 @@ end
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function MyBagsCore:BagButton_OnLeave(widget)
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function MyBagsCore:BagButton_OnLeave(widget)
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SetMoneyFrameColor("GameTooltipMoneyFrame", 1.0, 1.0, 1.0)
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SetMoneyFrameColor("GameTooltipMoneyFrame", 1.0, 1.0, 1.0)
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GameTooltip:Hide()
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GameTooltip:Hide()
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local i
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for i = 1, self.GetOpt("MAXBAGSLOTS") do
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for i = 1, self.GetOpt("MAXBAGSLOTS") do
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local button = _G[widget:GetParent():GetName() .. "Item" .. i]
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local button = _G[widget:GetParent():GetName() .. "Item" .. i]
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if button then
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if button then
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@ -1065,8 +1062,7 @@ function MyBagsCore:LayoutOptions()
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if (BackpackTokenFrame_IsShown()) then
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if (BackpackTokenFrame_IsShown()) then
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token:SetParent(self.frameName)
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token:SetParent(self.frameName)
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token:SetPoint("RIGHT", cash, "LEFT", -10, 0)
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token:SetPoint("RIGHT", cash, "LEFT", -10, 0)
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local i
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for i = 1, MAX_WATCHED_TOKENS do
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for i=1, MAX_WATCHED_TOKENS do
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local name, count, icon, currencyID = GetBackpackCurrencyInfo(i)
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local name, count, icon, currencyID = GetBackpackCurrencyInfo(i)
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-- Update watched tokens
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-- Update watched tokens
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local watchButton = _G[self.frameName .. "TokenFrameToken"..i]
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local watchButton = _G[self.frameName .. "TokenFrameToken"..i]
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@ -1307,7 +1303,6 @@ function MyBagsCore:LayoutBagFrame(bagFrame)
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searchText = strlower(strtrim(searchText))
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searchText = strlower(strtrim(searchText))
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end
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end
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local slot
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local itemBase = bagFrameName .. "Item"
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local itemBase = bagFrameName .. "Item"
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local bagButton = _G[bagFrameName .. "Bag"]
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local bagButton = _G[bagFrameName .. "Bag"]
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local slotColor = ((self.GetOpt("SlotColor")) or MYBAGS_SLOTCOLOR)
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local slotColor = ((self.GetOpt("SlotColor")) or MYBAGS_SLOTCOLOR)
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@ -1508,7 +1503,7 @@ function MyBagsCore:LayoutFrame()
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self.isLive = self:IsLive()
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self.isLive = self:IsLive()
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local bagBase = self.frameName .. "Bag"
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local bagBase = self.frameName .. "Bag"
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local bagIndex, bagFrame, bag
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local bagFrame
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self.curRow, self.curCol = 0,0
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self.curRow, self.curCol = 0,0
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self:LayoutOptions()
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self:LayoutOptions()
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if self.isEquipment then
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if self.isEquipment then
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@ -1950,7 +1945,6 @@ local mixins = {
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}
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}
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function MyBagsCore:Embed( target )
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function MyBagsCore:Embed( target )
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local k, v
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for k, v in pairs(mixins) do
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for k, v in pairs(mixins) do
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target[v] = self[v]
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target[v] = self[v]
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end
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end
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