diff --git a/MyBagsCore/MyBags.lua b/MyBagsCore/MyBags.lua index 32553e5..c6d1337 100644 --- a/MyBagsCore/MyBags.lua +++ b/MyBagsCore/MyBags.lua @@ -1465,7 +1465,7 @@ function MyBagsCore:LayoutBagFrame(bagFrame) if self.isLive then local start, duration, enable = GetContainerItemCooldown(bagFrame:GetID(), slot) local cooldown = _G[itemButton:GetName() .. "Cooldown"] - CooldownFrame_SetTimer(cooldown, start, duration, enable) + CooldownFrame_Set(cooldown, start, duration, enable) if duration > 0 and enable == 0 then SetItemButtonTextureVertexColor(itemButton, 0.4, 0.4, 0.4) end diff --git a/MyEquipment/MyEquipment.lua b/MyEquipment/MyEquipment.lua index a1dbc9f..92817b4 100644 --- a/MyEquipment/MyEquipment.lua +++ b/MyEquipment/MyEquipment.lua @@ -552,7 +552,7 @@ function MyEquipment:LayoutEquipmentFrame(self) if self.isLive then local start,duration, enable = GetInventoryItemCooldown("player", slot) local cooldown = _G[itemButton:GetName() .. "Cooldown"] - CooldownFrame_SetTimer(cooldown,start,duration,enable) + CooldownFrame_Set(cooldown,start,duration,enable) if duration>0 and enable==0 then SetItemButtonTextureVertexColor(itemButton, 0.4,0.4,0.4) end