Fixed some locals

This commit is contained in:
2016-09-06 17:25:16 +02:00
parent 17486c3251
commit 23ff6cf7f3

View File

@ -568,10 +568,10 @@ end
function MyInventory:GetSortedCharList(sorttype, realm) function MyInventory:GetSortedCharList(sorttype, realm)
if IsAddOnLoaded("DataStore_Containers") then if IsAddOnLoaded("DataStore_Containers") then
local realmname
local realmlist = {} local realmlist = {}
local realmcount = 0 local realmcount = 0
if not realm then if not realm then
local realmname
for realmname in pairs(DataStore:GetRealms()) do for realmname in pairs(DataStore:GetRealms()) do
realmcount = realmcount + 1 realmcount = realmcount + 1
realmlist[realmcount] = realmname realmlist[realmcount] = realmname
@ -582,6 +582,7 @@ function MyInventory:GetSortedCharList(sorttype, realm)
end end
local result = {} local result = {}
local idx = 0 local idx = 0
local i
for i=1, realmcount do for i=1, realmcount do
for charname, _ in pairs(DataStore:GetCharacters(realmlist[i])) do for charname, _ in pairs(DataStore:GetCharacters(realmlist[i])) do
if DataStore_Containers.Characters[DataStore:GetCharacter(charname, realmlist[i])] then if DataStore_Containers.Characters[DataStore:GetCharacter(charname, realmlist[i])] then